November 15, 2009

The Fiddly-ness of Feats

Akrasia, over at Akratic Wizardry, has an excellent entry on the “problem with feats.” I have to say it’s a close approximation of my own feelings on the pseudo-powers system. The only thing I would add is that, as I see it, the reason feats were introduced was to provide a skill/power system while keeping the class based system. In my opinion, it would have worked far better if they had simply scraped the underlying class system and built from the ground up.

July 14, 2009

Necro-Soldier

It’s probably safe to say that I’ve played Traveller longer and more regularly than any other RPG in my collection. Like a lot of the old guard, I was introduced to the hobby by D&D, but it was Marc Miller’s brainchild that’s kept me playing all these years.

If I have one complaint about the game, it’s the rather stifling nature of its backdrop. Over the years, I’ve actually taken my games out of the Imperium in order to create the kind of atmosphere and environment I prefer (rather than having to make what I want to do fit within the Imperial framework). I have to admit, that’s one of the beauties of Miller’s system. Unfortunately, my lackluster feelings about the standard setting means that it can be difficult to find material that can be effortlessly dropped into my own games.

That’s why I was intrigued when I stumbled across Jon Brazer Enterprises’ Necro-Soldier (part of the Creatures of Distant Worlds series). From the description, it sounded like exactly the kind of material I’d be interested in using – offbeat, unusual, generic, and slightly dark. The summary on RPGNow reads:

On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be ready with the Creatures of Distant Worlds.

Necro-Soldiers carry out their tasks from beyond the grave. With a computer for a mind and dead heart for a soul, these merciless troops complete their mission with deadly accuracy.

As you can no doubt tell, the Necro-Soldier is designed to be a Sci-Fi version of the ever popular zombie. Dale McCoy, the author behind Jon Brazer Enterprises, does an excellent job of providing background and tactical information on how to use this new creature; in fact, he scales everything to fit into various tech levels. Even though this is a common sense approach to designing encounters for Traveller, it’s one of those areas that newbie GMs are likely to overlook (as I often did the first few years I played).

From there, McCoy expands on where and how you might stumble across (or use) a Necro-Soldier, and gives examples of locations and possible scenarios.† Even if you use the Traveller canon, it should be simple enough to drop these into a variety of systems, particularly if you’re playing on the outskirts of the Imperium.

The product is laid out well and includes a nice piece of original artwork; however, like many small, independent publishers, it does suffer from a lack of editing — missing words, misused phrases, misspellings, incomplete thoughts, etc. It’s generally not enough to derail the narrative, but being such a small supplement it does stand out more than it normally might.

Overall, I like where this series is headed, and enjoyed the basic execution; I plan on purchasing others and am considering investing in the subscription service Brazer Enterprises is offering. To his credit, McCoy manages to inspire adventure possibilities in almost every section of this two-page supplement. That, in-and-of-itself, is an accomplishment worth the price of admission.

† Initially, I thought the places used were within the Traveller canon, but as you can see in the comments below I was mistaken.

July 7, 2009

Patron: Karin Dosert, Theft Victim

Required: Investigate, Deception, possibly a ship
Reward: Cr. 5,000

Player’s Information

Three days ago Karin Dosert, a well renowned anthropologist, hired a clown for her son’s seventh birthday party. Despite their reputation for scaring young children, Bonzi the Aslan Clown, with his dramatic martial arts display, was a huge success. Unfortunately, the day after, Karin discovered that her prized Klugan medallion – a relic from one of her early research projects on Trii – was missing. Fearing the worst, Dosert would like to hire the PC’s to find Bonzi and return her medallion.

Referee’s Information
Keep reading →

July 5, 2009

Honored to be mentioned

Having been sucked away from public life by my mid-summer teaching assignments, I finally return to find that my entry in the One Page Dungeon contest has landed an honorable mention. As I mentioned a few posts back, I wasn’t sure the adventure would “translate” without stats.

Apparently, it did!

Obviously, I’m pleased, especially having won Best Homage which was probably more fitting than the judges realize, as the inspiration was a combination of the original Expedition to the Barrier Peaks, Slave Pits of the Undercity, and Dark Conspiracy. I’m looking forward to seeing the pdf with all the finalists.

June 2, 2009

Devoid of old school

I’ve been a member of a local meet-up group for the last six or seven months. For the most part, I’ve taken part in a few conversations and joining the associated Facebook page, but I’ve yet to jump into a game. The biggest reason being a lack of interest in what’s being offered. For example, I’ve yet to see a call for any campaign using a retro-game.

I know what you’re thinking. Why don’t you start your own game then? I likely will.

But at the moment, I’ve got a lot on my plate. Not only do I have a number of huge work projects that are eating into my person life, but I’m also running an on-line C&C game that just recently kicked into gear and is still in its infancy. On top of that, I’m (very slowly) working on developing a Savage Worlds setting that I hope to have polished off come winter.

But back to my point, the reason I bring this up is because I wonder if the same is true in other locales. I don’t exactly live in the sticks. In fact, RVA has three game stores (not counting the Games Workshop store) assuming I’m not forgetting any, nor is it due to a lack of games. I see at least one announcement coming off the list about every week, but it’s predominately 3.x or 4 ed. AD&D.

It kind of makes me wonder if the landscape of gaming, like so many other things, gets distorted in on-line communities. If I had to guess based on the blogging community, I would say the number of old school gamers was split rather equally with those who prefer newer editions/systems.

While I’m not above concluding that this is a statistical anomaly, I thought I’d ask, what’s the landscape in your area? Does it tend towards one school over the other or is it an even mix?

May 31, 2009

The Omenous Portent of the Highlands’ Meteor

Since many of you participated, you probably already know about the One Page Dungeon Contest that was all the rage a few weeks back. I wound up entering a piece entitled: The Omenous Portent of the Highlands’ Meteor.

Based on the theme of the contest, I assumed that the primary setting would be fantasy, but decided to do a mixed genre piece. The only problem was that we were required to use a stripped down, stat-less format, which meant that I wound up with an adventure that had a few holes the GM would have to fill in herself.

I’m not wild about leaving holes.

So, rather than just post my entry as it was submitted, I decided to fill those in myself. The layout, content, and design are all still the same. The only change is that the entire adventure now has stats for Savage Worlds.

As I said before, this assumes that you’re using it for a fantasy campaign. It doesn’t matter if it’s high, pulp, or even romantic, as long as the traditional tropes (magic, races, etc) are present. If you’d prefer to use it in a historic or Deadlands setting, simply dump the Orcs and sub in Cultists!

Enjoy!